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E-Sports

General Rules:

  • If an e-sports game is interrupted or postponed and does not continue within 48 hours of the original start time, all undecided markets are void.

  • For market settlement, overtime on each map is not taken into account unless the selected betting market explicitly includes overtime.

  • EVENT CLOSURE AND CANCELLATION

    • Markets will be settled based on officially published results.

    • If competitor names are recorded incorrectly, we reserve the right to void bets.

    • In the event of a transition or retirement, all undecided markets will be void.

    • If a map or match is not completed, all undecided markets will be void.

    • If a match or map is replayed due to disconnection or technical decision, all involved markets will be void and any replayed map or match will be handled separately.

    • If the standard number of maps is changed or differs from that offered for betting purposes, we reserve the right to void the bet.

    • It is clarified that these are the only options to be taken into account in the event of cancellation. Artificial draws derived from handicap, totals, or other markets will not be considered; only draws generated from the game itself or reported by the official event page will be considered.

  • TYPES OF BETS:

    • Winner: determines the winner of the match (x maps) according to the number of maps offered.

    • Map handicap: this market lets you give the selected player an advantage or disadvantage.

  • Example: Nom-Gaming (-1.5)

    • This means Nom must win the match by enough maps to cover a -1.5 handicap. If the event finishes 3-0 in favor of Nom, the bet wins because after the handicap Nom still leads 1.5-0.

  • Team Spotnet (+1.5)

    • This gives a +1.5 advantage to the player across all maps. If the event finishes 2-1 and Team is player 2, Team wins this bet because the +1.5 advantage gives Team an adjusted score of 2.5 to 2.

    • Total maps: this market refers to the number of maps used to decide the match.

    • Example: if the match is decided in 2 maps, Under 2.5 maps is a winning bet because only 2 of the offered maps were played.

    • Correct score (maps): this market refers to the exact final score of the match with options such as

0:2

1:2

2:0

2:1

  • First map - total rounds (incl. OT):

    • This market determines whether the available map will have over 26.5 rounds or under 26.5 rounds including overtime. Each map usually has an average maximum of 30 rounds.

  • First map - round handicap (incl. OT):

    • This market allows you to give a selected player an advantage or disadvantage on the total rounds of the selected map.

    • Ffamix (-2.5): this means Ffamix must win the first map rounds while giving a -2.5 handicap. If the rounds finish 20-10 in favor of Ffamix, the bet still wins because the adjusted score is 17.5-10.

    • Exdt (+2.5): this means Exdt gets a +2.5 advantage in map rounds. If the players tie on rounds, the +2.5 advantage gives Exdt the win.

    • If the final score were 15-15, Exdt would win with an adjusted score of 17.5.

    • First map winner (incl. OT) - second map winner (incl. OT): determines the winner of the first or second map including overtime.

    • First map - 1X2: this market offers the regular three options (Home - Away - Draw) according to the map in play.

  • First map - Dota 2 winner

    • If an e-sports game is interrupted or postponed and does not continue within 48 hours of the original start time, all undecided markets are void.

    • For settlement, map overtime is not counted unless the selected market explicitly includes it.

  • EVENT CLOSURE AND CANCELLATION

    • Markets will be settled based on officially published results.

    • If competitor names are incorrect, we reserve the right to void bets.

    • In case of transition or retirement, all undecided markets will be void.

    • If a map or match is not completed, all undecided markets will be void.

    • If a match or map is replayed due to disconnection or technical decision, all involved markets will be void and any replayed match or map will be handled separately.

    • If the standard number of maps changes or differs from that offered, we reserve the right to void bets.

    • Only actual game draws or draws reported by the official event page are considered; artificial draws caused by handicap or totals markets are not.

  • TYPES OF BETS:

    • Winner: determines the winner of the match according to the number of maps offered.

    • X map - 1st aegis: settlement is determined by the team that picks up the Aegis of the Immortal, not who kills Roshan.

    • X map - 1st tower: select which player or team will destroy the first tower.

    • X map - 1st barracks: all methods of destroying the barracks are considered for settlement.

    • First map winner: determines the winner of the first map in regular time only.

    • Second map winner: determines the winner of the second map in regular time only.

    • First map - kills, draw no bet: if the map finishes tied on kills, the market is void.

    • First map - kill handicap: you can give an advantage or disadvantage to the selected player in terms of kills on the first map.

    • Total maps: refers to the number of maps used to decide the match.

    • Map handicap: gives an advantage or disadvantage to the selected player.

      Example: Thunder Awaken (-1.5)

      means Thunder must win by enough maps to cover -1.5.

      Example: Egoboys (+1.5)

      means Egoboys gets a +1.5 map advantage and can win on the adjusted score.

  • League of Legends

    • If an e-sports game is interrupted or postponed and does not continue within 48 hours of the original start time, all undecided markets are void.

    • Map overtime is not counted unless the selected market explicitly includes it.

  • EVENT CLOSURE AND CANCELLATION

    • Markets are settled based on officially published results.

    • If competitor names are incorrect, we reserve the right to void bets.

    • In case of transition or retirement, all undecided markets will be void.

    • If a map or match is not completed, all undecided markets will be void.

    • If a match or map is replayed due to disconnection or technical decision, all involved markets will be void and any replayed match or map will be handled separately.

    • If the standard number of maps changes or differs from that offered, we reserve the right to void bets.

    • Only actual draws from the game or those reported by the official event page are considered.

  • TYPES OF BETS:

    • Winner: determines the winner of the match according to the number of maps offered.

    • Map handicap: gives an advantage or disadvantage to the selected player or team.

    • Example: Team WE (-1.5):

      Team must win by enough maps to cover the -1.5 handicap.

    • Example: Bilibili Gaming (+1.5):

      Bilibili gets a +1.5 advantage on the maps offered.

    • Total maps: refers to the number of maps used to decide the match.

    • Correct score (maps): this market refers to the exact and final score of the match with options such as

0:2

1:2

2:0

2:1

  • First map - first inhibitor: select which of the two teams will destroy the first inhibitor on the first map.

  • First map - 1st tower: select which team will destroy the first tower.

  • First map - first dragon: select which team secures the first dragon on the first map.

  • First map - first baron: select which team secures the first baron on the first map.

  • First map - first kill: select which team gets the first kill on the first map.